Idea
A geometry-aware image editing model that removes objects and their visual artifacts for photorealistic content creators and media editors
Research Paper
Core Innovation
This paper introduces a two-stage geometry-aware framework that separates object removal into geometry removal and appearance rendering. Unlike prior methods that rely solely on image appearance, it removes objects directly from 3D geometry to implicitly eliminate causal visual artifacts like shadows and reflections. The approach uses a preference-driven objective to ensure effective removal without introducing new structural errors.
Market Size (TAM)
$10–20B TAM for image editing and content creation software; $2–5B SAM from professional media, advertising, and AR/VR industries. Driven by increasing demand for photorealistic editing and immersive content.
Potential Customers & Pain Points
- Professional Photographers Needing Clean Image Edits
- Media and Advertising Agencies Requiring Artifact-Free Visuals
- AR/VR Developers Seeking Realistic Scene Modifications
- Film and Game Studios Demanding Precise Object Removal
- Social Media Platforms Offering Advanced Photo Editing
Business Model
SaaS platform offering API and plugin integrations for image editing software; subscription tiers based on usage and features.
Competitive Landscape
- Adobe Photoshop
- Remove.bg
- Inpaint
Implementation Challenges
- Integration with existing editing pipelines
- Handling diverse and complex scenes
- Computational cost of geometry processing
Validation Strategy
- Develop prototype plugin for popular image editors
- Conduct user studies with professional editors
- Benchmark against existing object removal tools on standard datasets
Research Paper Overview
GeoRemover: Removing Objects and Their Causal Visual Artifacts
Summary
Towards intelligent image editing, object removal should eliminate both the target object and its causal visual artifacts, such as shadows and reflections. However, existing image appearance-based methods either follow strictly mask-aligned training and fail to remove these causal effects which are not explicitly masked, or adopt loosely mask-aligned strategies that lack controllability and may unintentionally over-erase other objects. We identify that these limitations stem from ignoring the causal relationship between an object's geometry presence and its visual effects. To address this limitation, we propose a geometry-aware two-stage framework that decouples object removal into (1) geometry removal and (2) appearance rendering. In the first stage, we remove the object directly from the geometry (e.g., depth) using strictly mask-aligned supervision, enabling structure-aware editing with strong geometric constraints. In the second stage, we render a photorealistic RGB image conditioned on the updated geometry, where causal visual effects are considered implicitly as a result of the modified 3D geometry. To guide learning in the geometry removal stage, we introduce a preference-driven objective based on positive and negative sample pairs, encouraging the model to remove objects as well as their causal visual artifacts while avoiding new structural insertions. Extensive experiments demonstrate that our method achieves state-of-the-art performance in removing both objects and their associated artifacts on two popular benchmarks. The code is available at https://github.com/buxiangzhiren/GeoRemover.